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Published video-model weights, licences and hardware notes

Frame rate, and what it decides downstream

A frame rate is frames per second of playback. It converts a count into a duration, and it decides whether generated material can sit beside conventionally shot footage without interpolation. As of 2026-09-22.

What the rate decidesA rate closes the conversion between frames and seconds and also determines whether output will match an editing timeline without extra processing.Settled by the rateStill openFrames to secondsExactlyTimeline compatibilityYesMotion smoothnessPartlyDepends on the contentWhether the rate can be changedA pipeline questionConversion, and compatibility
Fig. 1 Two consequences of one number, neither of them about the model's quality.
Rates that appear in this register and what each implies for editing. Recorded 2026-09-22.
RateImplication
15 frames a secondLikely to need interpolation for a standard timeline
16 frames a secondSame, and an unusual value to plan around
24 frames a secondMatches a common cinematic timeline
30 frames a secondMatches a common broadcast timeline

Inclusion rule. Frame rates stated by releases in this register. Rates no release here publishes are excluded. Order. Ascending by frames per second.

1Low rates are a production cost

Material at fifteen or sixteen frames a second will usually be interpolated before it sits beside footage at twenty-four or thirty. That is a processing stage with its own artefacts and its own runtime.

A reader can only plan for it if the rate is published. Two releases here state a frame count with no rate, so the question cannot be asked of them at all.

2The rate is not a quality claim

A higher rate is not a better model. It is a choice about how the output is intended to be played, and it interacts with the frame count to set both the duration and the memory a run holds.

The register records rates where they are published and never derives one from a stated duration, because that arithmetic would put a vendor's name on a number it did not state.

3How often it appears in the register

Five families publish one, at values of fifteen, sixteen, twenty-four and thirty frames a second. It is the cheapest of the three output values to publish and the one most often missing.

Where it exists, a frame count converts into a duration and a duration into frames. Where it does not, neither conversion is available from the vendor's own pages, and the register does not supply one.

A reading note, not an entry: no vendor value appears on this page. Where the register records this term for a particular release, it is on the length column and on that family's own page. Nearby terms: Clip length, Frame interpolation.